Delvewright

First-person roguelike JRPG battler shipped under the CindieForge label, built in Godot on twelve of the SELOdev no-code system packs: save/load, stats and skill trees, combat, crafting, achievements, dialogue, audio, cinematic visuals, and the four combat VFX packs. The same tools sold to other developers power a real, playable game.

Client: CindieForge · Timeline: 2026 · Role: Solo developer, design, code, systems integration

Stack: Godot, GDScript, SELODEV system packs, Built on SELODEV packs, Twelve systems, no glue code, Drop-in, shipping game

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