Every Shiny Thing

Every Shiny Thing is my crow sandbox, made in Godot under my studio CindieForge and coming to Steam. You live in a nest on the ridge above Ashby Green, and the town below is full of things that shine: a door key in the grass, a coin in the fountain, a teaspoon at the café, a sandwich left on a bench. Nobody tells you whether to be helpful or a menace. The town keeps its routines and remembers what you did to them. The free demo is the first day, and it plays in a desktop browser with nothing to install. Nine of the systems sold here are vendored into it and doing real work. Every picture on this page is a frame from the current build. The town is still changing.

Client: CindieForge · Timeline: 2026 · Role: Developer, design, code, systems integration

Stack: Godot, GDScript, SELODEV system packs, Web export, Free demo in a browser, Nine systems vendored, A whole 3D town

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