From Embers

A survival city-builder where population is not a number but a town of named settlers, each with a family and a history. I built it solo in Godot and shipped it end-to-end on Steam under my own studio CindieForge, covering gameplay, systems, art pipeline, audio, store page, and Steamworks. From Embers is where the SELOdev systems started: I wrote the reusable pieces for this game first, then pulled them out, hardened them, and turned them into the drop-in packs sold here.

Client: CindieForge · Timeline: 2026-04-20 · Role: Solo developer, design, code, art, audio, Steamworks

Stack: Godot, GDScript, GodotSteam, Steamworks SDK, Where the systems began, Godot, solo build, Shipped through Valve cert

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