GraveCrown

Pixel-art action-adventure built solo in Godot under the CindieForge label. No map, no narrator, no hand-holding. Just a sword, a lantern, and twelve cursed realms to explore. A free demo is downloadable through the CindieForge site, with a full Steam launch and a Nintendo Switch release to follow.

Client: CindieForge · Timeline: 2026 · Role: Solo developer, design, code, pixel art, audio

Stack: Godot, GDScript, Aseprite, Steamworks SDK, Solo development, Godot / GDScript, Demo-first launch

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