Outfitter

Outfitter is my game, made under my studio CindieForge and built in Godot on twelve of the SELOdev no-code systems. You keep the last kit shop before the road: travellers come in, you sell them what you think they need, you name your price, and days later you find out whether it was enough. Twelve of the systems sold here are vendored into it and doing real work, which makes it the fastest proof I have. No Steam page to wishlist, no download, no account. Open it in a browser and the systems are running in front of you.

Client: CindieForge · Timeline: 2026 · Role: Solo developer, design, code, systems integration

Stack: Godot, GDScript, SELODEV system packs, Web export, Playable in a browser, Twelve systems vendored, No install, no account

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